A tubular helix shape with MAX 2.x only
Tutorial part
Max can do this by itself. 

Well it a not a high level tutorial but you didn't know this kind of things were possible then you may start to have some crazy scenes with cables, architectural tubes or ... well what you want. 
  

This pic can be done (I mean model and rendering) in a few seconds. 

Again this is a basic example just to show how to render a spline wich an helix is. 

That also works on circle, line or any 2D primitive included in MAX.

The final pic

 
Drawing and set the parameters
 
In the viewport 
 1 - In the create panel just choose the Helix primitive. 

 2 - draw it and define the parameters you want. 

 3 - Check the renderable option in the general setting, the general parameters aren't animatable. 

 4 - Choose a Thickness, you may have to render a few times to found the good one. 

      That's all... 

 
 

The parameters

Renaud DELCUZE ©Alliance Production 1999       Rhino/Max 3D House
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